[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] Reference for unit 'fpg_base' (#fpgui)

TWindowAttribute

An enum types defining extra attributes of a window.

Declaration

Source position: fpg_base.pas line 54

type TWindowAttribute = (

  waSizeable,

  

If this attribute is set, the window will be resizeable by the user.

  waAutoPos,

  

If this attribute is set, the underlying window manager will decide where the window will be placed on the screen, when it becomes visible for the first time.

  waScreenCenterPos,

  

If this attribute is set, the window will be centered on the screen when it is shown for the first time.

  waStayOnTop,

  

If set, the window will always be above all other windows. This is used for example is Splash Screen windows.

  waFullScreen,

  

When set, this will tell the window manager to create the window in a full screen state.

  waBorderless,

  

The window will have no border painted. This is used in windows like Tooltips, Splash screens etc.

  waUnblockableMessages,

  waX11SkipWMHints,

  waOneThirdDownPos

  

When set, the fpGUI framework will calculate the remaining desktop space (minus the window height), and then position the window one third of the way down (from the top of the screen). This is usually a more desired position than the screen center.

);


Documentation generated on: 2015-04-04