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Output Text onto the Canvas
Source position: line 0
function TfpgCanvas.DrawText( |
x: TfpgCoord; |
y: TfpgCoord; |
w: TfpgCoord; |
h: TfpgCoord; |
const AText: TfpgString; |
AFlags: TfpgTextFlags = TextFlagsDflt; |
ALineSpace: Integer = 2 |
):Integer; overload; |
x: TfpgCoord; |
y: TfpgCoord; |
const AText: TfpgString; |
AFlags: TfpgTextFlags = TextFlagsDflt; |
ALineSpace: Integer = 2 |
):Integer; overload; |
r: TfpgRect; |
const AText: TfpgString; |
AFlags: TfpgTextFlags = TextFlagsDflt; |
ALineSpace: Integer = 2 |
):Integer; overload; |
Output Text onto the Canvas.