[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] Reference for unit 'fpg_main' (#fpgui)

TfpgCanvas.DrawText

Output Text onto the Canvas

Declaration

Source position: line 0

function TfpgCanvas.DrawText(

  x: TfpgCoord;

  y: TfpgCoord;

  w: TfpgCoord;

  h: TfpgCoord;

  const AText: TfpgString;

  AFlags: TfpgTextFlags = TextFlagsDflt;

  ALineSpace: Integer = 2

):Integer; overload;

function TfpgCanvas.DrawText(

  x: TfpgCoord;

  y: TfpgCoord;

  const AText: TfpgString;

  AFlags: TfpgTextFlags = TextFlagsDflt;

  ALineSpace: Integer = 2

):Integer; overload;

function TfpgCanvas.DrawText(

  r: TfpgRect;

  const AText: TfpgString;

  AFlags: TfpgTextFlags = TextFlagsDflt;

  ALineSpace: Integer = 2

):Integer; overload;

Description

Output Text onto the Canvas.


Documentation generated on: 2013-04-29