ActivateWindow (TfpgWindowBase)
ActivateWindow (TfpgX11Window)
AdjustWindowStyle (TfpgWindowBase)
AfterConstruction (TfpgWindowBase)
Bottom (TfpgWindowBase)
BringToFront (TfpgWindowBase)
BringToFront (TfpgX11Window)
CaptureMouse (TfpgWindowBase)
CaptureMouse (TfpgX11Window)
Create (TfpgComponent)
Create (TfpgWindowBase)
Create (TfpgX11Window)
Create (TfpgWindow)
Destroy (TfpgWindow)
GetBoundsRect (TfpgWindowBase)
GetClientRect (TfpgWindowBase)
HasParent (TfpgWindowBase)
MoveWindow (TfpgWindowBase)
ReleaseMouse (TfpgWindowBase)
ReleaseMouse (TfpgX11Window)
Right (TfpgWindowBase)
SetFullscreen (TfpgWindowBase)
SetFullscreen (TfpgX11Window)
SetWindowParameters (TfpgWindowBase)
UpdateWindowPosition (TfpgWindowBase)
WindowToScreen (TfpgWindowBase)