[Index] |
|
The base unit and starting point of fpGUI |
|
|
This unit defines a class that represents the most basic parts of a grid. |
|
|
This unit defines the push button classes. |
|
|
This unit contains some color conversion/mapping functions. |
|
|
The unit contains a ColorWheel and ValueBar component |
|
|
This unit defines the Command design pattern interfaces used by fpGUI |
|
|
All constants used in fpGUI are defined here |
|
|
Various dialogs used by fpGUI based applications. |
|
|
Extra interpolation filter declarations. |
|
|
This unit contains the class implementation representing a Form/Window on the screen |
|
|
This unit contains higher level grid widgets |
|
|
A label component that can launch a web browser |
|
|
BMP image reader implementation |
|
|
This unit defines alias classes |
|
|
The main unit that ties everything together from CoreLib |
|
|
This unit defines a tree view control |
|
|
Utility functions. |
|
|
The base class for all other GUI widgets |
|
|
Xioalin Wu's anti-aliased line drawing algorithm implementation |
|
|
Implements support for the X11 graphics systems |
|
fpGUI Toolkit is intended for Open Source and Commercial applications. fpGUI uses the LGPL2 license with the static linking exception - the same as the Free Pascal Compiler's RTL.
fpGUI is an Object Pascal toolkit for cross-platform application development. It provides single-source portability across Linux, MS Windows, *BSD, OpenSolaris and embedded / mobile systems running Embedded Linux and Windows CE.
For more information, see the fpGUI Toolkit website at: http://fpgui.sourceforge.net
|
Additional Topics |