[Overview][Classes][Procedures and functions][Index] Reference for unit 'fpg_edit' (#fpgui)

TfpgEditFloat

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: fpg_edit.pas line 295

type TfpgEditFloat = class(TfpgBaseNumericEdit)

public

  constructor Create(); override;

  property OldColor: TfpgColor;

  property Text: string;

published

  property Align: TAlign;

  property CustomDecimalSeparator: TfpgChar;

  property CustomThousandSeparator: TfpgChar;

  property Decimals: Integer; [rw]

  property FixedDecimals: Integer; [rw]

  property Enabled: Boolean;

  property Hint: TfpgString;

  property MaxValue: extended; [rw]

  property MinValue: extended; [rw]

  property NegativeColor: TfpgColor;

  property ParentShowHint: Boolean;

  property ReadOnly: Boolean;

  property ShowHint: Boolean;

  property ShowThousand: Boolean;

  property TabOrder: Integer;

  property TextColor: TfpgColor;

  property Value: extended; [rw]

  property OnChange: TNotifyEvent;

  property OnEnter: TNotifyEvent;

  property OnExit: TNotifyEvent;

  property OnKeyChar: TfpgKeyCharEvent;

  property OnKeyPress: TKeyPressEvent;

  property OnMouseEnter: TNotifyEvent;

  property OnMouseExit: TNotifyEvent;

  property OnMouseMove: TMouseMoveEvent;

  property OnShowHint: THintEvent;

end;

Inheritance

TfpgEditFloat

|

TfpgBaseNumericEdit

|

TfpgBaseEdit

|

TfpgWidget

  

This forms the basis of any visual widget in fpGUI

|

TfpgWindow

  

Encapsulates a top level or child window

|

TfpgWindowImpl

  

Maps to a backend specific base class

|

TfpgX11Window

  

Implements XLib specific windowing functionality

|

TfpgWindowBase

  

Abstract class use for representing a Window or Widget

|

TfpgComponent

  

A descendant of the FPC TComponent class

|

TComponent

?

TObject


Documentation generated on: 2015-04-04