[Overview][Classes][Procedures and functions][Index] Reference for unit 'fpg_spinedit' (#fpgui)

TfpgSpinEditFloat

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: fpg_spinedit.pas line 92

type TfpgSpinEditFloat = class(TfpgAbstractSpinEdit)

public

  constructor Create(); override;

published

  property EditBackgroundColor: TfpgColor; [rw]

  property ButtonsBackgroundColor: TfpgColor;

  property ButtonWidth: Integer;

  property TextColor: TfpgColor; [rw]

  property NegativeColor: TfpgColor; [rw]

  property ArrowUpColor: TfpgColor;

  property ArrowDownColor: TfpgColor;

  property FontDesc: string; [rw]

  property MaxValue: extended; [rw]

  property MinValue: extended; [rw]

  property Increment: extended; [rw]

  property LargeIncrement: extended; [rw]

  property Value: extended; [rw]

  property Decimals: Integer; [rw]

  property FixedDecimals: Integer; [rw]

  property Hint: TfpgString;

  property TabOrder: Integer;

  property OnChange: TNotifyEvent;

  property OnEnter: TNotifyEvent;

  property OnExit: TNotifyEvent;

  property OnKeyPress: TKeyPressEvent;

  property OnMouseEnter: TNotifyEvent;

  property OnMouseExit: TNotifyEvent;

  property OnPaint: TPaintEvent;

  property OnShowHint: THintEvent;

end;

Inheritance

TfpgSpinEditFloat

|

TfpgAbstractSpinEdit

|

TfpgBevel

  

Draws a panel with various borders

|

TfpgAbstractPanel

  

Base class for a Panel, Bevel etc

|

TfpgWidget

  

This forms the basis of any visual widget in fpGUI

|

TfpgWindow

  

Encapsulates a top level or child window

|

TfpgWindowImpl

  

Maps to a backend specific base class

|

TfpgX11Window

  

Implements XLib specific windowing functionality

|

TfpgWindowBase

  

Abstract class use for representing a Window or Widget

|

TfpgComponent

  

A descendant of the FPC TComponent class

|

TComponent

?

TObject


Documentation generated on: 2015-04-04