[Index] |
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The base unit and starting point of fpGUI |
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This unit defines a class that represents the most basic parts of a grid. |
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This unit defines the push button classes. |
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This unit contains some color conversion/mapping functions. |
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The unit contains a ColorWheel and ValueBar component |
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This unit defines the Command design pattern interfaces used by fpGUI |
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All constants used in fpGUI are defined here |
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Various dialogs used by fpGUI based applications. |
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Some text edit components |
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Extra interpolation filter declarations. |
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This unit contains the class implementation representing a Form/Window on the screen |
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A label component that can launch a web browser |
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BMP image reader implementation |
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The main unit that ties everything together from CoreLib |
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This unit defines a tree view control |
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Utility functions. |
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The base class for all other GUI widgets |
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Xioalin Wu's anti-aliased line drawing algorithm implementation |
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fpGUI Toolkit is intended for Open Source and Commercial applications. fpGUI uses the LGPL2 license with the static linking exception - the same as the Free Pascal Compiler's RTL.
fpGUI is an Object Pascal toolkit for cross-platform application development. It provides single-source portability across Linux, MS Windows, *BSD, OpenSolaris and embedded / mobile systems running Embedded Linux and Windows CE.
For more information, see the fpGUI Toolkit website at: http://fpgui.sourceforge.net
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Additional Topics |