[Overview][Classes][Procedures and functions][Index] Reference for unit 'fpg_spinedit' (#fpgui)

TfpgSpinEditFloat

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: fpg_spinedit.pas line 92

type TfpgSpinEditFloat = class(TfpgAbstractSpinEdit)

public

  constructor Create(); override;

published

  property EditBackgroundColor: TfpgColor; [rw]

  property ButtonsBackgroundColor;

  property ButtonWidth;

  property TextColor: TfpgColor; [rw]

  property NegativeColor: TfpgColor; [rw]

  property ArrowUpColor;

  property ArrowDownColor;

  property FontDesc: ; [rw]

  property MaxValue: extended; [rw]

  property MinValue: extended; [rw]

  property Increment: extended; [rw]

  property LargeIncrement: extended; [rw]

  property Value: extended; [rw]

  property Decimals: Integer; [rw]

  property FixedDecimals: Integer; [rw]

  property Hint;

  property TabOrder;

  property OnChange;

  property OnEnter;

  property OnExit;

  property OnKeyPress;

  property OnMouseEnter;

  property OnMouseExit;

  property OnPaint;

  property OnShowHint;

end;

Inheritance

TfpgSpinEditFloat

|

TfpgAbstractSpinEdit

|

TfpgBevel

|

TfpgAbstractPanel

|

TfpgWidget

  

This forms the basis of any visual widget in fpGUI

|

TfpgWindow

  

Encapsulates a top level or child window

|

TfpgWindowImpl

  

Maps to a backend specific base class

|

TfpgX11Window

  

Implements XLib specific windowing functionality

|

TfpgWindowBase

  

Abstract class use for representing a Window or Widget

|

TfpgComponent

  

A descendant of the FPC TComponent class

|

TComponent

?

TObject


Documentation generated on: 2013-04-29