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Source position: fpg_tree.pas line 69
type TfpgTreeNode = class(TObject) |
public |
constructor Create; |
destructor Destroy; override; |
function AppendText(); |
function Count; |
function CountRecursive; |
public |
function FindSubNode(); |
public |
function GetMaxDepth; |
function GetMaxVisibleDepth; |
procedure Append(); |
procedure Clear; |
procedure Collapse; |
procedure Expand; |
procedure Remove(); |
procedure MoveTo(); |
procedure UnregisterSubNode(); |
function ParentInactSelColor; |
function ParentInactSelTextColor; |
function ParentSelColor; |
function ParentSelTextColor; |
function ParentTextColor; |
property Collapsed: Boolean; [rw] |
property Data: Pointer; [rw] |
property FirstSubNode: TfpgTreeNode; [r] |
property ImageIndex: Integer; [rw] |
property StateImageIndex: Integer; [rw] |
property LastSubNode: TfpgTreeNode; [r] |
property Next: TfpgTreeNode; [rw] |
property Parent: TfpgTreeNode; [rw] |
property Prev: TfpgTreeNode; [rw] |
property Text: TfpgString; [rw] |
property HasChildren: Boolean; [rw] |
property InactSelColor: TfpgColor; [rw] |
property InactSelTextColor: TfpgColor; [rw] |
property SelTextColor: TfpgColor; [rw] |
end; |
| |
TObject |