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TfpgTreeNdoe describes an individual node in a tree view widget.
Source position: fpg_tree.pas line 69
type TfpgTreeNode = class(TObject) |
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public |
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constructor Create(); |
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destructor Destroy; override; |
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function AppendText(); |
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function Count; |
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function CountRecursive; |
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function FindSubNode(); |
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function GetMaxDepth; |
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function GetMaxVisibleDepth; |
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procedure Append(); |
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procedure Clear; |
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procedure Collapse; |
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procedure Expand; |
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procedure Remove(); |
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procedure MoveTo(); |
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procedure UnregisterSubNode(); |
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function ParentInactSelColor; |
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function ParentInactSelTextColor; |
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function ParentSelColor; |
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function ParentSelTextColor; |
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function ParentTextColor; |
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property Collapsed: Boolean; [rw] |
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property Data: Pointer; [rw] |
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property FirstSubNode: TfpgTreeNode; [r] |
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property ImageIndex: Integer; [rw] |
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property StateImageIndex: Integer; [rw] |
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property LastSubNode: TfpgTreeNode; [r] |
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property Next: TfpgTreeNode; [rw] |
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property Parent: TfpgTreeNode; [rw] |
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property Prev: TfpgTreeNode; [rw] |
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property Text: TfpgString; [rw] |
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property TreeView: TfpgTreeView; [r] |
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Specifies the tree view widget that displays the node. |
property HasChildren: Boolean; [rw] |
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property InactSelColor: TfpgColor; [rw] |
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property InactSelTextColor: TfpgColor; [rw] |
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property SelTextColor: TfpgColor; [rw] |
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end; |
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TfpgTreeNdoe describes an individual node in a tree view widget. |
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TObject |
Each node in a tree view control consists of a label and an optional bitmapped image. Each item can be the parent of a list of subitems. By clicking an item, the user can expand or collapse the associated list of subitems.
TfpgTreeView |