[Overview][Types][Classes][Index] |
Return the next visible node starting from ANode
Source position: fpg_tree.pas line 240
public function TfpgTreeView.NextVisualNode( |
ANode: TfpgTreeNode |
):TfpgTreeNode; |
Return the next visible node starting from ANode. This works exactly the same as NextNode function, but this time it only acts on nodes that are visible.
|
Return the next node after ANode |